Evolution of Gaming
1967-1985 Retro
Consoles Part 1
We look at gaming now
as how realistic does it look? How hard is it? Does it have awesome multiplayer?
What about downloadable content? But what about where we started? Does anyone
remember how basic gaming used to be and how amazing the journey gaming has had
in just 30 byears? Take a stroll down gamer memory lane with me!
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ralphbaer.com |
1967
– The Brown Box
Ralph Baer and his co-workers designed the
first video game system that worked with a standard television. The team at
Sanders Associates built a chase game that had two lights that chased each
other. They did add a light gun and eventually had 12 games with the system.
1970
– Coin Operated System
The first arcade video game
system was the coin operated game called Computer
Space. This was a very retro game system that would remind anyone who has
been to a vintage arcade exactly what gaming looked like in the 70s and 80s.
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wordpress.com |
1972
– Magnavox Odyssey
The Odyssey was the
second system made by Ralph Baer. The Odyssey was powered by six C batteries
but could also use an optional A/C power supply. There was no sound with the
Odyssey. The Odyssey used printed circuit board game cards which are similar to
a ROM cartridge. The cartridge had just simple electrical connections that
interconnected to the logic and signal generators inside the Odyssey. The
Odyssey had a game inventory of 27 printed circuit boards.
Specs:
Processor: NONE
Media Format: Pin Out
Cards
Controller Ports : 2
Hardwired
Power supply: AC Adapter 9V DC 40 mA or Six (6) type C
batteries
View the original
manual here (its actually really cool and really nerdy!!)
http://www.videogameconsolelibrary.com/images/Manuals/72_Magnavox_Odyssey-Manual.pdf
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computercloset.org |
1972 – Atari
Pong was the first game on
gaming console Atari to have sound. Atari and Pong were sold exclusively at
Sears under the Tele-Games label. The single chip technology that integrated
the visual and the sound of the pong ball hitting the paddle was a first for
home gaming. The success of Pong catapulted Atari into a household name.
Specs:
Hardware: Discrete logic, no CPU.Number of Chips: 66
Graphics: 455x262 pixels, monochrome
1977 – Atari 2600 VCS
After the success of Pong on the original
Atari system, Atari realized that a console needed to be able to play multiple
games. The Atari 2600 VCS is born. Atari is sold to Warner Communication and
Atari begins using the cartridge based system. The system is a massive hit with
games like Missile Command, Space
Invaders and Combat.
Full Specs:
Processor: 6507 (A slightly stripped down version of the 6502)
Speed: 1.19Mhz
RAM: 128
bytes
ROM: 4K
Cartridge ROM space without bankswitching
Sound: TIA
custom Atari graphics/sound chip.
Graphics: TIA custom Atari
graphics/sound chip
Graphics RAM: None
Colors: 128
Sprites: 2, 8 bit wide; 2, 3, 1 bit wide; All sprites full screen height
Background Graphics: 40 pixels wide by 192 lines high.
Colors: 128
Sprites: 2, 8 bit wide; 2, 3, 1 bit wide; All sprites full screen height
Background Graphics: 40 pixels wide by 192 lines high.
I/O: Joystick
and console switch IO handled byte 6532 RIOT and TIA
Ports: 2
Joystick ports, 1 Cartridge port, Power in, RF output
1980
– Mattel Intellivision
The Intellivision was
developed by Mattel and was the first system to have more realistic sounds and
a more 3d feel than the cruder graphics of the systems before it. The system
came with the game, Las Vegas Poker &
Blackjack. The retail cost was $299. The downside of the system was the
promise of all these peripherals that were always “coming soon” but never made
its way onto the market.
Specs:
CPU: GI 16 bit microprocessor
Memory: 7K internal ROM, RAM and I/O structures, remaining 64k
address space for external programs.
Controls: 12 button numeric key pad, four action keys, and 16
direction disc
Sound: Sound generator capable of 3 part harmony with programmable
ASDR envelopes.
Color: 16 colors
Resolution: 192v x 160h pixels
1985
– Nintendo Entertainment System
The first Nintendo to
hit the market came with an arsenal of games that blew all the other consoles
out of the water. Nintendo had in its game library Super Mario Bros, The Legand of Zelda, and Final Fantasy. The 8-bit NES was the best selling home video game
system of its time. The NES had cartridges and an eject button to help push the
cartridge out that the developer also though the children would just like
pushing.
Specs:
CPU: 8-bit 6502 NMOS (1.79MHz)
RAM: 2KB (16Kb), 2KB Video RAM
Colors: 52 (24 on screen)
Sprites: 64
Sprite Size: 8x16 pixels
Resolution: 256x240 pixels
Sound: PSG audio
CPU: 8-bit 6502 NMOS (1.79MHz)
RAM: 2KB (16Kb), 2KB Video RAM
Colors: 52 (24 on screen)
Sprites: 64
Sprite Size: 8x16 pixels
Resolution: 256x240 pixels
Sound: PSG audio
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wikipedia.com |
1989
– Game Boy
The Gameboy was the first
major handheld game console. The Game Boy featured 8-bit CPU just like the NES
and had a black and white LCD screen. The Game Boy’s popularity skyrocketed
with the release of the game, Tetris.
Specs:
CPU: 8-bit Z80 CMOS (4.19MHz)
RAM: 8KB
Colors: 4 (Grayscale)
Sprites: 40
Sprite Size: 8x16 or 8x8 pixels
Resolution: 160x144 pixels
Sound: 4 channel audio
RAM: 8KB
Colors: 4 (Grayscale)
Sprites: 40
Sprite Size: 8x16 or 8x8 pixels
Resolution: 160x144 pixels
Sound: 4 channel audio
Have some 8-bit fun
today!!
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gamebanana.com |
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vecteezy.com |
As always, #keepitnerdy
Written by: Jenn Massa
(@jmassa717)
(@jmassa717)
References:
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