Sunday, December 21, 2014

Halo 5 Beta - Ouch That Was Embarrassing

                                                    Halo 5 Guardians Multiplayer Beta
halo.wika.com
Wow, can I just say wow. I don’t think I’ve ever died so much in a game ever. 

Let’s start with the install. The install went pretty smooth except when it hit 44% and lagged there for about an hour. Once it hit 45%, it was smooth sailing. The game loaded up right away and off I went to play Halo 5 with some buddies.

The graphics were what you would expect from a next-gen AAA game. The frame rates were nice and smooth, no glitches that I could see visually. The new improved sounds were very realistic, especially the sword of doom (that is what I have decreed it shall be called). The game now has built in call-out features, such as announcing when a team mate is shot and the location on the map. This was quite helpful since we died a lot. 

The downside. The control layout is different than the other Halo games. You now have aim down sights instead of the no scope standard. The learning curve is high!!! To balance the aiming 343 has made no scoping stronger. Just from the few rounds I did last night, you need to aim a lot higher to cause damage. There was also only two maps as of right now, but more should be opening once the beta goes live to everyone else December 29th.

So bust out those Halo Master Chief Collections so you can join the beta!

#keepitnerdy

Written by: Matt Massa

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